Hi. This is a short remark to well experienced Devil users. For further documentation look at the file readme.txt and the file docs/userman.doc. This is the full version of Devil V2.1f. Please, please e-mail me all bugs you encounter. FOR DESCENT 2 MODE, DEVIL NEEDS THE MEDIUM (48MB) INSTALLATION. Sorry about this, but I can't access the data from the CD, it is packed (I think). I will see if I can change this with the next version. Fixed problems/changes (V2.1d->V2.1f): -fixed major (and very old) bug in 'make macro'. Deleting cubes in new made macros (without saving the macro) should work now. -fixed bug in Texture list and switching side from a normal side to a wall side. Furthermore the bug with wrong texture size in T2 window and the wrong offsets and the crash in 640*480. -cfg-file is saved with Devil version now, so old config files are automatically deleted. -fixed the damn bug with saving new levels. -fixed problems with Descent 1 textures (only Descent V1.0 version). -fixed problems with configuration with "Descent Destination Saturn" A BIG thanks to all guys at the mailing list and all others for bug reporting and making suggestions. This is still a prerelease, so be careful and make backups of your levels. If you have any questions, please mail them NOT to me directly but to the NEW Devil Mailing List (see readme.txt) -- thanks to Stephen P. Clouse who worries about it. I am subscribed in the new mailing list, too, so I will receive everything you send to it (and a lot of other people will receive it, too, and can answer your questions). Have a good time, Achim PS: Next version: - bug fixes. - V2.2 will be with a corridor generator & two different views for one level, so you can drag things & points with the mouse. - don't know. Still a lot of things to do, like a undo, texture mapping etc.